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Unity Samples

Item/Weapon Pickup

Unity • C#

Implemented the following core mechanic for a Third-Person prototype:​

  • Weapon pickup mechanic with object interaction​​

My Role: Designed and coded all functionality using Unity and C#.

**NOTE: Clips created with limited hardware.

**NOTE: Clips created with limited hardware.

WASD Movement

Unity • C#

Implemented the following core mechanic for a Third-Person prototype:​

  • Movement mechanic, including jump.​​

My Role: Designed and coded all functionality using Unity and C#.

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